Google Brand Studio was looking for ideas to celebrate the Lunar New Year(LNY) with users across the APAC region. After settling on the creative campaign direction as a team, and got the green light from Google. My role is to lead the UI design of all interactive games.
UX -Design Thinking
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With Google’s brand guidelines, I started to work on low-fidelity prototyping for each interactive game. And I ran a usability test with everyone on the team. After the tests, I adjusted the game UX and had more straightforward in-game guidance for the first-time game launch.
UI Design
Our team spent two weeks working collaboratively with the Google tech team in Tokyo, Japan. My role was to lead the UI design process, cope with countless deliverables, and figure out the design solution with illustrator and developers.
Performance
To determine the campaign's success, here are some metrics to help us to measure it. 1, The click-through rate on doodles, YouTube ads, and video views. 2, The engagement rate through the Google culture team reports. 3, Surveys with Google users.